Set Effects 2 Melee, Ranged, and Magic Evasion Increase 110, Melee, Ranged, and Magic Evasion Increase 110 for self and party members within 18m 4 Magic, Melee, and Ranged Critical Hit Chance Increase 110, Magic, Melee, and Ranged Critical Hit Chance Increase 110 for self and party members within 18m