0 1  2  3  4  5  6  7  8  9  10  11    12  
  Ranged Hit Chance: 50    Range: 6%    Dexterity: 1    Perception: 1     Possible Traits [Max 3] Max Health: 150 / 300 / 450 / 600   Health Regen: 15 / 30 / 45 / 60   Skill Damage Boost: 20 / 40 / 60 / 80   Buff Duration: 1.5% / 3% / 4.5% / 6%   Collision Chance: 25 / 50 / 75 / 100   Weaken Chance: 25 / 50 / 75 / 100     
    
Identical rings cannot be equipped at the same time.