Name | Set Effects | Set Items | |
---|---|---|---|
![]() | Steel Wall Guardian Set | 2 Max Health +2500 4 Melee and Ranged Endurance + 200
Increases Heavy Attack Damage Resistance by 0.6% per 1,000 Max Health, up to a maximum of 24% | |
![]() | Forgotten Monarch's Set | 2 Heavy Attack Chance +30 per 10 Strength 4 On Heavy Attack, increases Heavy Attack Damage by 25% for 3s | |
![]() | Demonic Beast Hunter Set | 2 Attack Speed +7%
Skill Cooldown Speed +7% 4 Bonus Damage +20
On hit, has a(n) 15% chance to increase Bonus Damage by 7 for 3s. Stacks up to 5 times | |
![]() | Blood Knights Set | 2 Critical Hit Chance +250 4 Critical Damage +15%
On Critical Hit, Critical Damage +1.5% for 3s. Stacks up to 10 times. | |
![]() | Lightning Strike Set | 2 Magic, Melee, and Ranged Evasion +150. Cannot be used in combination with other Evasion-increasing set effects.
When hit, has a(n) 20% chance to increase Magic, Melee, and Ranged Evasion by 50 for 2s. Stacks up to 4 times. 4 Decreases Endurance of nearby enemies within 5m by 150 for up to 6 enemies.
When using a Movement Skill, increases Evasion by 600 for 1s. Cooldown: 10s | |
![]() | Moonlit Night Set | 2 Mana Cost Efficiency +8%
Max Mana +2000 4 Shield Health +30%
Shield Health Received +10% | |
![]() | Divine Apostle Set | 2 Healing +30% 4 Skill Healing over Time +30%
Shield Block Penetration Chance for allies within 5m +15%. Up to 6 players. |